Aura · Lenient
Steady — Intelligence
Added after Early Access, so it sits lower on the unlock table. Needs a magic-first feeding pattern with lenient handling — easy to miss if you spread stats evenly.
Steam unlock rate
Uncommon · achievement “Steady Dragon”
How to get Steady
- 01
Commit to Intelligence with Seafood, the strongest INT line at +250 on a first-tier meal, and Crystal for INT paired with Resilience.
- 02
Do not split the ledger with Strength or Agility. Steady is decided by Intelligence being the direction, not by one big Intelligence meal.
- 03
Stay lenient: let her eat, skip the scolding.
- 04
Pairs well with the Wing and Scale skill trees, which is the build the aura implies anyway.
The trap
Steady is one of the two auras most wikis do not list, so old guides describe this run as a failed Adored. It is not a failure — it is a separate achievement.
Deadline
October, Week 1 — immediately after the September Week 4 boss. Anything after that point shapes the story but not the aura.
Nothing about the aura is mechanical — it changes Coo's portrait and grants one achievement. If the run has already passed October, the aura is settled and no amount of feeding will move it.
Conditions are community-mapped behaviour cross-checked against the Steam achievement set, which is why the six-entry list can be called complete. Unlock rate pulled from Steam Community on 2026-09-29.