Drapline Lab

Tools

Plan the run, then spend it

DRAPLINE is deterministic enough to plan: feeding decides stats, stats and treatment decide the aura, and gold decides which meals are even on the table. These tools do that arithmetic with the numbers the game prints, and they say “unknown” where it does not.

Why so few

A calculator is only as good as its inputs. The game publishes tier prices, first-tier stat values and the aura mapping, so those are the tools worth building. It does not publish the full skill table or the 25 ending conditions, so there is no skill optimiser or ending router here — those would be a plausible-looking interface wrapped around invented numbers.

Tier prices and aura mapping verified on patch 1.0.2. Stat values from the in-game meal list.