Drapline Lab

Meal category · STR

Meat meals

The direct route to Adored and Mischievous, and the reason second-tier Meat is the best value in the game for a run that started slow on Strength.

Feeds

STR

Documented meals

2

Documented Meat meals

Meal names are generated from a noun plus a random prefix, so the stable part of a name is the noun. These are the entries with printed numbers.

MealEffectPriceTrait
Livestock Meat★STR +250 (ruled 240 on a 288 kg cut)2,860 G—
Wild Meat★★STR +400 base, scaling higher while Strength is low——

How to use the Meat line

Meat feeds STR. Because a run only sees three meals a week, the practical question is not “is this meal good” but “does this category match the build I am committing to”. A Meat week when your skills scale off the same stat is compounding; the same meal in a run built the other way is simply an expensive week.

The second-tier meals in this line are usually worth watching. Two-star meals in DRAPLINE routinely scale their bonus off how low the fed stat is, which means the efficient moment to buy one is exactly when the stat is lagging — the opposite of the instinct to buy your strongest stat bigger.

Traits to watch on this line

  • Poisonous

    Costs 35 stamina when eaten.

  • Rapid Growth

    The lower the fed stat, the larger the bonus — best used on a weakness.

  • Nutritious

    Smaller stat gain, recovers 30 stamina.

  • Reversal

    Swaps two of Coo's stats.

Numbers as printed in-game, transcribed via the Fandom meal list and cross-checked against independently recorded prices. Tier pricing verified on patch 1.0.2.